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Blender

Free and open source 3D creation suite covering the entire pipeline: modeling, rigging, animation, simulation, rendering, compositing, motion tracking, and video editing.

Alternative to: Adobe Premiere and Toon Boom
3D Modeling & Animation Open Source GPL License Cross-Platform Rendering Video Editing Creative Tools
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About Blender

Blender is a free and open source 3D creation suite supporting the entirety of the 3D pipeline modeling, rigging, animation, simulation, rendering, compositing, motion tracking, and video editing. It's used across industries for film, game development, visual effects, art, and product design. Blender ships with its own physically based Cycles render engine alongside the real-time EEVEE engine, a full node-based compositor and shader editor, sculpting and texture painting tools, a built-in video sequence editor, and a Python API for scripting and add-on development. Development happens on the Blender Foundation's own infrastructure at projects.blender.org, funded by donations, with this GitHub repository serving as a read-only mirror. Blender runs on Linux, macOS, and Windows, and is released under the GNU General Public License, Version 3.

Key Features

  • Full 3D pipeline: modeling, rigging, animation, simulation
  • Cycles (physically based) and EEVEE (real-time) render engines
  • Node-based compositor and shader editor
  • Sculpting and texture painting tools
  • Built-in video sequence editor
  • Python API for scripting and custom add-ons
  • Cross-platform: Linux, macOS, Windows
  • Active community and extensive add-on ecosystem

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