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Lore

Next-generation open-source version control system built by Epic Games for massive codebases, large binary assets, and scalable collaboration.

Alternative to: Slack and Discord
Version Control Developer Tools Open Source Git Alternative Game Development Large Files Rust MIT License
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About Lore

Lore is an open-source version control system developed by Epic Games and designed to scale across both large datasets and large teams. Unlike traditional source control systems focused primarily on code, Lore is optimized for projects containing massive binary assets such as games, 3D content, media, and entertainment productions. It uses content-addressed storage, Merkle trees, immutable revision chains, chunked file storage, sparse workspaces, and on-demand data hydration to improve scalability and efficiency. Lore supports lightweight branching, cryptographic integrity verification, centralized service architecture, and extensive SDK support for JavaScript, Python, C#, Go, Rust, and C/C++. Originally developed for large-scale content workflows, Lore aims to provide developers and creators with a modern alternative to traditional version control systems.

Key Features

  • Next-generation version control system
  • Optimized for large binary assets
  • Content-addressed storage architecture
  • Merkle tree repository structure
  • Immutable revision chain with cryptographic integrity
  • Chunked storage and deduplication
  • Sparse workspaces and on-demand downloads
  • Lightweight branch creation and switching
  • Centralized scalable server architecture
  • CLI interface with full functionality
  • SDK support for JavaScript, Python, C#, Go, Rust, and C/C++
  • Designed for game development and media workflows
  • Open-source MIT licensed
  • Cross-platform support
  • Built with Rust

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